DESIGN
Nicholas Tan Zhi Hong.




posted : Wednesday, 5 March 2014
title : Unity game assets
some art assets for my group unity game









posted :
title : Work~
Heres some pictures of my group flash game project









posted : Tuesday, 12 November 2013
title : HCI Flash Game Review

HCI Flash Game Review - Farmlands
Main Menu



The Level Select Screen

Upon clicking PLAY, the player will be brought to a screen with Spatial buttons labelled as the the different levels the player unlocks. It will be ranging from lvl 1 - 12.
 



Main Gameplay
 
In the game play, the player is supposed to make use of resources provided to him (grains) in order to summon units to reach the end portal of the map without dying to the towers.Tips and information is provided through having Meta signboards to guide the player with the basic control schemes as well as Spatial arrows on the floor to guide the player through the first level movement.
 

Numbers on the Portal indicate how much lives does the portal still have and how many creeps is required to enter it to clear the level. By hovering the mouse over the towers, the player is shown a green circle indicating the range of the towers, thus giving the players clearer information.


After clearing each stage, the player is lead to the store to spend his Supergrains( income from clearing stages). The super grains will allow the player to upgrade existing animals or unlock new ones by clicking on a non-diegetic button below. A shadow of the animal is shown if they are unlockable. A brief description of the animal and upgrades is also provided at the bottom of the screen.

A spacial UI, the pause menu appears if the player clicks on the pause button at the top right corner of the gameplay screen anytime to temporarily stop the game



Level Completion Screen
 
When the player reaches the end point of each level, the game will display an end-game screen displaying the total supergrains a player get, in this page, only two spatial buttons to go to the next level or return back to the level select screen
.

posted : Tuesday, 29 January 2013
title :
This is a screenshot of me making my Final Flash Game design.

posted :
title :
These is a screenshot of me doing my Flash Game Trailer halfway

posted :
title :
These are some of the carving tools that I used to give minor detailing to my clay sculpture to make it look more realistic

posted :
title :
These are the leftover wires that are from making my clay sculpture. Inside the clay sculpture are different types of wire that helps in holding the sculpture intact.